AI Insights · Timothy · April 2022
Top 5 Low Poly Games on iOS in South Africa: Q1 2022 Performance
A look into the performance of the top 5 low poly games on iOS in South Africa during Q1 2022, examining trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 low poly games on the iOS platform in South Africa showed varied performance in terms of downloads, revenue, and active users. These insights are based on data from Sensor Tower, offering a comprehensive look into the trends of these popular games.
Roblox saw a steady increase in weekly revenue, starting at around $19.2K in late December 2021 and peaking at approximately $24.6K by the end of March. Weekly downloads showed a decline initially, from 3.1K to 1.4K in mid-February, but rebounded to 2.9K by the end of the quarter. Active users remained relatively stable, fluctuating around 40K to 41K throughout the quarter.
Move House 3D had a challenging quarter. Weekly downloads dropped significantly from 1.4K in January to zero by early March. Active users followed a similar trend, decreasing from 1.6K in January to just 92 by the end of March. Revenue was minimal, with a slight uptick to $121 in late March.
Idle Lumber Empire - Wood Game experienced a gradual decline in weekly revenue, starting at $668 at the end of December and dropping to $177 by the end of March. Downloads also decreased significantly from 614 in late December to just 168 by the end of the quarter. Active users declined from 1.2K to 214 during this period.
LEGO® DUPLO® MARVEL had a steady performance in terms of revenue, which fluctuated between $113 and $265 throughout the quarter. Downloads were relatively stable, ranging from 82 to 200 per week. Active users showed a gradual increase, reaching a peak of 270 in early February and ending the quarter at 254.
Finally, Rocket Royale: PvP Survival showed minimal revenue fluctuations, with a notable spike to $320 in the last week of March. Downloads were relatively low, ranging from 36 to 78 per week, and active users hovered around 100 to 140, with a slight drop to 85 in mid-March before recovering to 106 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.